FIFA World Cup 2026 Stadiums

Read today’s standout stories redefining design at Parametric Architecture!

For today’s edition, we’ve got a bundle of interesting articles, insights, and trends just for you. Let’s take a look:

  • Snap’s new Spectacles merge style and AR, offering a sleek way to experience the digital world through your eyes.

  • Ecologically Active Structure is a 3D-printed soil structure that supports plant growth!

  • With approximately 20 meters underground, Earthtecture Sub-1 by Shin Takamatsu turns legal restrictions into a design feature, incorporating natural light into four subterranean storeys.

  • Mona Patel’s Robotic Spine at the Met Gala is a fascinating example of how wearable technology and kinetic design can go hand-in-hand.

Design is where science and art break even.

Mieke Gerritzen

🚀 If you are looking to learn how to use advanced parametric design tools, AI in design workflows, and computational design in architecture, PAACADEMY offers everything you need! Check it out:

Warm regards,
Parametric Architecture

FIFA World Cup 2026 Venues: Stadium Innovations Across USA, Mexico, and Canada

The 2026 FIFA World Cup will be the biggest event in the tournament’s history, not only because it will include 48 teams for the first time, but also because it will be co-hosted by three countries: the United States, Canada, and Mexico.

Honoring Norman Foster’s Vision: 7 Iconic Projects That Shaped Architecture

In a career spanning over six decades, Foster has come to symbolize more than architectural success. He stands as a beacon of sustainable innovation, urban renewal, and technological finesse in design.

Met Gala’s Robotic Spine: A Fusion of Kinetic Design and Wearable Tech

In direct homage to McQueen’s famous spinal corset from his Spring/Summer ’98 show, the Met Gala’s robotic spine was created. For Mona Patel, it symbolised a metamorphosis, “vertebra by vertebra, choice by choice.”

Chongqing: The World’s Most Complex Vertical City Explained

Chongqing, often known as the Mountain City and renowned for its “8D” spatial experience, is a planning and engineering aberration. The city has more than 32 million inhabitants spread throughout.

Blueprints in Motion: From Maya to Unreal Engine

This workshop teaches participants how to create interactive, real-time parametric design systems using Maya, Grasshopper, and Unreal Engine. The workshop is scheduled for Jun 21 & 22, 2025.

3D-Printing Clay Mastery

This workshop is designed for artists, architects, designers, and digital fabricators interested in deepening their understanding of clay 3D printing. The workshop is scheduled for July 19 & 20, 2025.

Earthtecture Sub-1 by Shin Takamatsu: Underground Office Architecture in Tokyo

Proposing an underground building solution, Takamatsu redefined the architectural language of the modern office buildings.

Ecologically Active Structure: 3D-Printed Soil Structure at Venice Biennale 2025

Ecologically Active Structure is a 3D-printed soil structure that supports plant growth.

Snap’s New Spectacles: Smart AR Glasses That Read With You

Snap Inc. is doubling down on its augmented reality ambitions with the launch of its fifth-generation Spectacles, an AR headset that actively responds to the world around the user.

FUTUREFORMS’ Leviathan Brings Parametric Design to San Francisco’s Streets

A digitally created sculpture of tremendous presence and nuance, Leviathan is the most recent site-specific project by FUTUREFORMS.

Artefacts of Growth: Biomorphic Structures in Cinema 4D

This workshop teaches architects and designers to create organic, parametric designs and renderings using Cinema 4D and Corona Renderer. The workshop is scheduled for Jun 21 & 22, 2025.

Scripting Forms: Grasshopper3D & Blender

This workshop focuses on creating and applying design languages using Rhino Grasshopper and Blender 3D Geometry Nodes. The workshop is scheduled for Jun 14 & 15, 2025.